INCLINACIÓN

ROTACIÓN

A = (-7.509999999999998, 7.113593749999999)
c = Circle(A, 1.0)
B: A + (3.0, 0.0)
d = Circle(B, 1.0)
C: A + (1.0, 0.0)
D: A + (4.0, 0.0)
E = Point(c)
F = Point(d)
α = Angle(C, A, E)
β = Angle(D, B, F)
G: A + (-1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 0.3, -1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.3)
texto1: α + ""
H: B + (-1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 0.3, -1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.3)
texto2: β + ""
I: A + (-1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 0.7, 1.1)
J: B + (-1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 0.6, 1.1)
puntoLista: {4.0, 4.0, 4.0}
p_x = Element(puntoLista, 1.0)
p_y = Element(puntoLista, 2.0)
p_z = Element(puntoLista, 3.0)
P000 = P3D(α, β, {0.0, 0.0, 0.0})
P400 = P3D(α, β, {4.0, 0.0, 0.0})
P040 = P3D(α, β, {0.0, 4.0, 0.0})
P004 = P3D(α, β, {0.0, 0.0, 4.0})
P440 = P3D(α, β, {4.0, 4.0, 0.0})
P404 = P3D(α, β, {4.0, 0.0, 4.0})
P044 = P3D(α, β, {0.0, 4.0, 4.0})
P444: (p_x * sin(β) + p_y * cos(β), -1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * p_x * cos(β) * sin(α) + p_y * sin(β) * sin(α) + p_z * cos(α))
polígono1, p000, p400, p440, p040 = Polygon(P000, P400, P440, P040)
polígono2, p000_1, p004, p044, p040_1 = Polygon(P000, P004, P044, P040)
polígono3, p000_2, p400_1, p404, p004_1 = Polygon(P000, P400, P404, P004)
a = Segment(P404, P444)
b = Segment(P444, P440)
e = Segment(P444, P044)

Tool: P3D
Inclinación, Rotación, Lista de tres coordenadas
Input: α, β, puntoLista
Output: P3D

puntoLista: {0.0, 4.0, 4.0}
p_x = Element(puntoLista, 1.0)
p_y = Element(puntoLista, 2.0)
p_z = Element(puntoLista, 3.0)
P3D: (p_x * sin(β) + p_y * cos(β), -1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * 1.0 * p_x * cos(β) * sin(α) + p_y * sin(β) * sin(α) + p_z * cos(α))